

Battlefront 2's lightsabers are neon truncheons, used to bludgeon stormtroopers/rebels (delete as appropriate) into submission like police at a football riot. I could possibly forgive DICE for lightsabers that look like glowing sports bats, were it not for the fact that they also function the same way. A lightsaber battle on top of a moving train.

But when your game allows certain players to assume the role of a bona-fide space wizard, I feel like balance is something of a lost cause.

I can only assume the designers decided to reduce the force-wielding characters' reach for the sake of balance. For starters, their blades are weirdly short, which makes all the Jedi and Sith in the game look like they're gearing up to play a match of space rounders. On the other hand, I've never exactly claimed to be Yoda.īy Jabba's flabby folds, Battlefront 2's lightsabers are atrocious. It would take an especially heartless individual to look down at this pitiful creature, once so mighty and proud, and quietly whisper "Oh and by the way, your lightsabers are shit." The cheek of it!Īlthough we know how EA's chosen one succumbed to the dark side of the farce, it's hard not to feel a teensy bit sorry for Battlefront 2. There's a decent, upstanding multiplayer shooter somewhere in there, but it has been laid low by poorly-thought out microtransactions and subscribing to the absurd notion that Star Wars is somehow about making money. Like poor, pathetic Ani, crawling through the mud with three missing limbs and his skin on fire, Battlefront 2 is a hot mess right now. It's fair to say that Battlefront 2 has endured a difficult time of late, much in the same way Anakin Skywalker had a difficult time after fighting Obi Wan Kenobi in Revenge of the Sith.
